GM COMANND

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GM COMANND

Post  K4rm4l0ver on Fri Jan 16, 2009 11:52 am

//announce message
this basicly tells a announcement on the whole server.. you can't type a big message but you find out once you use it..

//setannounce id message
this sets an announcement and is also not long like announce command so watch the length. thats why you can make more then one.. This is when you login you see this heres a example..
//setannounce 1 welcome to l2nation.com
//setannounce 2 today is chris birthday.
//setannounce 3 don't forget to check forums out!
//setannounce 4 forums.l2nation.com

//delannounce id
this just deletes the announce

//setparam exp number
this a odd command... if you set to like 9999999999 exp thats lvl 70 somthing.. caps lvl 80 if you do it again like 9999 it will actualy act like you were lvl 1 and give you 9999 exp and lvl you to whatever thats gives...

//summon id = items (Itemdata.txt)
example //summon 10 ( that summons id 10 = dagger now if it was //summon 10 5 it would have summon 5 daggers!

//summon name = npc (npc_pch.txt)
example //summon orc_archer (that would summon an orc archer. //summon orc_archer 5 would summon 5 orc archers of them...

//setskill ID LEVEL = skills (skilldata.txt)
example //setskill 3 24 (that would be skill 3 witch is s_power_strike1 level 24) Also make sure you click on your self or person you giving it too!

//gmon
Best command in the game if you ask me lol. It makes you invisable though you start invisable. Also makes it so players can't send a tell don't forget to send a tell it's just "Kane whats up yes using shift " then players name space message sort of diffrent then most games!

//hide on or //hide off
This turns hide on or off. I don't think need explain more lol...

//gmspeed number
well you can use speeds from 1-5 I think i usally use 3 cuz after that it warps you back thinking your speed hacking. It's odd but oh well...

//quiet on or //quiet off
makes the whole world so they can't talk great when your pissed off

//who
Shows how many players are on and the max was on since servers been on and also how many player stores are open.

//sendhome name
This command basicly sends the player to closest city.. Good for when there stuck or being a prick or w/e they want...

//recall name
This just warps the player to you. Good for when there stuck also or when you want them to come to you..

//teleportto name
This makes so you warp to the player. Good when they report a bug or when your hidden and your spying on them...

//home
sends you back to the town you started at just you no one else.

//setkarma number
If you don't know what karma is it's bad to have. this only a self use command and makes you red.. so //setkarma 500 gives you 500 karma.. Killing other reds or killing mobs will get rid of karma or you can //setkarma 0 to become normal..

//killme
don't ask wtf you would use this for but I guess if you want to kill your self thats up to you..

//killnpc
this just kills an npc nothing big click on it and type the command..

//undying on or //undying off
so when it's on makes so when you hit 0 hp you don't die. your a god and of course when it's off when you hit 0 hp you are dead.

//stopsay name time
Great when theres someone being idiot spamming or just an asshole.. What it does is well shuts the player up for amount of mins. example //stopsay bob 50 (= thats 50 min)

//create_pet id
This creates a pet. you unable to make a pet from the items it will not spawn. Cuz has be made by this way or the quest in game. You should be able make a pet from 1-4 or 1-3 I forget..

//whisper on or //whisper off
so when whisper is off means no one can message you when whispers on they can message you..

//kick name
kicks the player out of the game.. Does not banned them just kicks them out and they can just relog in.

//diet on or //diet off
this makes so when diets on and your to heavy with to many items you don't slow down.

//gmchat name message
this just a simple way to tell a player somthing. like //gmchat bob your in big trouble!

//serverstat
tells you how long servers been up and the build date.. You must know that build date does not matter anymore.. I mean we add to it everyday it's just when the exe was compiled.. but we have hex edit many times added many new stuff.

//quiet [on | off]
Set world chat on/off. When ON noone can type except announce.

Only for self
//subjob new #
//subjob delete 1-3
//subjob change #

//ns
//set_hero
//set_nobless

And for the official TvT system:

1) Get yourself to a place where you want to have your event. then type
//eventmatch create 1 team1 team2 1 1 1 100 100 you wont get any conformation if it worked but that’s where step 2 comes in

2) Type //eventmatch list you should see something like
SYS:--Event Match List Begin--
SYS: 1: 'team1' vs 'team2'
SYS --Event match List End--
The number in front of the line that has the 2 teams that you setup in step 1 is your match ID, *The match ID is reset to 1 every server reboot*

3) Next type //eventmatch manage 1, again change the 1 to your match ID. This will bring up the handy match command screen

4) In the top right corner there is a button that says Remove a Race Track *will read "move a Race Tr" * Click that. Now it changed to Create a Race Track *reads "eate a Race Tra"*. in this window click the button that says My Coordinates, that will fill in the X, Y, Z of the center of the new Arena, or Race track as they refer to it as. then the last 2 boxes are the height and width *height is the length of the arena from North to South and the width is the length from East to West in the world. Once that window is all filled in, click Ok

5) Now that your back at the main window, the 2 important items for right now are the Race Setup File and Command File fields. These are the full path to the files, I suggest putting them right in your C: Drive for easy typing, So for example put C:\arena_setup.ini in the Race Setup field and C:\command.ini in the Command File field. *file specs are at the end of this topic*

6) next, we need to setup some teams have the players create parties with the players they wants on there team *Or you can do solo fights*, after they have create there parties select a player from the first team and click Select a target and there name should now be in the represenitive field of that team. Next click Lockup a party to add all the players from that team to the Formation of Team X field below. Repeat this for team 2.

7) After that, your pretty much ready to fight. Have the players come to the inside the 4 posts that where made in step 4. Once there in Click the Fence Up Button, This will put of the wall to the arena, Click it again to lower the wall.

8 ) I would you then type //eventmatch dispelall 1 to debuff everyone in the match *Remember to change the 1 to your match ID* This can be done with the command file also

9) Your ready, Click Start of a Race to get the fancy countdown and big START prompts to all players in the match.

10) After the match is over, for fun you can have fire works go on the winning team players by clicking either, Team1 Fireworks or Team2 Fireworks. The counter towards the bottom should put a point in the winning teams block or you can change it and click Apply

11) After you Res. the dead players you can click Fence Down to let them out, also click Lift a lockup buttons to remove the teams. Or you can click Start a Race again to do a best of 3 or 5 or what ever.

12) Restart at step 6 for your next battle.

Notes
- The message field at the bottom it to send a message to the players in the match, type your message and click Forward , the message length is not that big so be careful

- The Ending Message button will display a big GAME OVER message *It does not end a match or remove a arena*

- To open the command File, click Command at the bottom of the window.


Race Setup File Format
The format is in standard INI format. here is an example one that will
- Buff all players with lvl 70 Dark Elf Elder buffs
- Not allow Hero weapons
- Not allow Cancel, any resurrections or party recall


Code:
[etc]
TeleportDelay=2

[Buff]
BuffCnt=10

//Mental shield lvl 4
BuffID0=1035
BuffLv0=4

//Shield lvl 3
BuffID1=1040
BuffLv1=3

//Greater Empower lvl 3
BuffID2=1059
BuffLv2=3

//Might lvl 3
BuffID3=1068
BuffLv3=3

//Focus lvl 3
BuffID4=1077
BuffLv4=3

//Concentration lvl 6
BuffID5=1078
BuffLv5=6

//Resist Wind lvl 3
BuffID6=1189
BuffLv6=3

//Wind Walk lvl 2
BuffID7=1204
BuffLv7=2

//Guidence lvl 3
BuffID8=1240
BuffLv8=3

//Death Whisper lvl 3
BuffID9=1242
BuffLv9=3

[Skill]
DefaultAllow=1
ExpSkillCnt=4

//Cancel
ExpSkillID0=1056

//Return
ExpSkillID1=1050

//Resurrection
ExpSkillID2=1016

//Mass Ressurection
ExpSkillID3=1054

[Item]
DefaultAllow=1
ExpItemCnt=11

//Infinity Blade
ExpItemID0=6611

//Infinity Cleaver
ExpItemID1=6612

//Infinity Axe
ExpItemID2=6613

//Infinity Rod
ExpItemID3=6614

//Infinity Crusher
ExpItemID4=6615

//Infinity Scepter
ExpItemID5=6616

//Infinity Stinger
ExpItemID6=6617

//Infinity Fang
ExpItemID7=6618

//Infinity Bow
ExpItemID8=6619

//Infinity Wings
ExpItemID9=6620

//Infinity Spear
ExpItemID10=6621
I commented it as much as possible but a few things to remember, the XxxCnt items are the amount of things your adding like BuffCnt=7 says your going to list 7 buffs also the XXXXXID and XXXXXlvl are 0 based (a lot like the eventdata.ini in the server scripts folder) another thing to remember, if you disallow a weapon or armor, it is NOT disarmed when the match starts, so be on the look out for that.

The AllowDefult option seems to say weather to read the file of just allow the default, but its backwards DefaultAllow=1 means use the file DefaultAllow=0 means ignore the file


Command File format
Like the race setup file, this is an INI format but a lot simpler,

Here is my example file

Code:
[cmd]
CmdCnt=3
Cmd0="//announce Hello World"
Cmd1="//announce Finally figured it out "
Cmd2="//eventmatch dispelall 1"


Mass Res.
//eventmatch useskill [match_Id] 1016 5
Mass CP recharge
//eventmatch useskill [match_Id] 1306 6

just put the full command in quotes and your done, Dont forget to change the CmdCnt to the ammount of commands you have, and change the number after Cmd if you add more IE Cmd3= would be the next one.

I have not been able to see if there is a variable for the match_id so you will have to change the file to match your match_id.

Heres a low down

//eventmatch create 1 team1 team2 1 1 1 100 100

yes, changing the race track does change the id. if you dont want to do that, check your location before you set it up (/loc) :

the teams can be any name u want. put your location (x y z). put the arena size you want, small events (such as 1v1) 500 500 will suffice. for larger events 1000 1000 will be great (that 4x as big as the 500 500).

example (note the location there is just random numbers):
//eventmatch 1 Fury Oath 185213 -21545 -3500 500 500

teams: Fury, Oath
loc: 185213 -21545 -3500
arena size: 500x500

~>From ragezone...<~
(C4 off)

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